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Pokemon One a Day: Omanyte
Spiral Pokemon
Rock/Water Type
I’ve been wanting to do an illustration that looked to be created by a little child - I’ve mentioned it a few times, specifically within the Bellsprout piece some time ago.  Diversity is the king of this collection that is Pokemon One a Day and by all standards of the vision I set, a piece drawn in imitation of a youngling is as good a style as any.
Omanyte’s an Omantyke (ba-dum tissss) and a cutie pie - he’s simple and easy to draw and thus the perfect subject for the intended style. I was originally gonna go for shock value and leave the crudely drawn pocket monster right in the center of the frame with nothing more.  
I still kinda wish I did, but I decided not after discussing the idea with a friend.  Yes, I do bounce ideas off of people to get their feedback to create the best possible work I can!
I thought about how I would draw as a kid and a flood of memories would soon hit me.  I would color with marker and crayon on the walls of our apartments, and to this day we we have the photos to prove it, and from multiple addresses.  I’m blessed to have a mom who would let me do something so absurd and fend of my dad in the effort to let me express myself (which is sooo ridiculous in hindsight but damn, I’m appreciative of it now) because it was a pain for him that in every time we moved, he had to buy paint out of his wallet and get rid of my sketches and drawings moving to the next place.  
When I wasn’t drawing on the walls, I would draw on looseleaf paper, which is why I went to that here.  Typing paper was too expensive and we didn’t have the need for it until we would get our first computer some years later.  Actually, we did have some typing paper at a time,I would one day exhaust the supply we had.  I remember getting into a lot of trouble for “wasting” all the paper…What did I use it for?  
To draw out the original 151 Pokemon one page at a time by referencing a strategy guide my friend lent to me. 
Anyway…back to the typing paper.   That’s all we usually had and I’d draw on it.  It also helps that the piece itself creates a nice rift against the canvas.  My mom was the one who got me into the habit of writing my name and date on all of my work and I translated that here.  I opted to leave my name and the date out of it for this piece for a few reasons - Pokemon wasn’t around when I was 6 (it’d drop onto our shores 4 years after) and I never really wrote my age on the work, just the age.  Thus, I decided to change it to our iconic hero Red and let him write his age which I’ve seen other kids mark their work as such.  
I think having a little hindsight into the childhood of our hero (hell, he’s still a kid when he leaves his home to embark on this ridiculously dangerous journey) and so I think people will come to appreciate this sentiment.   
To wrap things up, I was happy to finally get this style down before the series came to an end, which is very soon.  I hope you found this work unexpected and endearing!  Next week we continue the back to the past theme with the rest of the gen 1 prehistoric Pokemon, so stay tuned.  Have an awesome weekend and see you Monday!

Yours,
Bonny

P.S. Why did Red draw this?  Why, he was on a museum field trip and it was the class activitiy, obviously.  Little did he know it was his destiny by wishes of the Lord Helix…DUN DUN DUN.
+ Pokemon One a Day is a series illustrated and curated by Bonny John in an effort to represent the the first generation of characters from the world wide phenomenon that is known as Pokemon.  The idea is simple - to draw and share one new Pokemon a day (weekends off!) until every Pokemon from the set is completed.  This project is an exploration of fine art styles for learning and leisurely purposes.  
+Click here to visit my personal website!  It’ll direct you to my YouTube, FB, Twitter, DeviantART, and Tumblr pages!
Apr 18, 2014 / 11 notes

Pokemon One a Day: Omanyte

Spiral Pokemon

Rock/Water Type

I’ve been wanting to do an illustration that looked to be created by a little child - I’ve mentioned it a few times, specifically within the Bellsprout piece some time ago.  Diversity is the king of this collection that is Pokemon One a Day and by all standards of the vision I set, a piece drawn in imitation of a youngling is as good a style as any.

Omanyte’s an Omantyke (ba-dum tissss) and a cutie pie - he’s simple and easy to draw and thus the perfect subject for the intended style. I was originally gonna go for shock value and leave the crudely drawn pocket monster right in the center of the frame with nothing more.  

I still kinda wish I did, but I decided not after discussing the idea with a friend.  Yes, I do bounce ideas off of people to get their feedback to create the best possible work I can!

I thought about how I would draw as a kid and a flood of memories would soon hit me.  I would color with marker and crayon on the walls of our apartments, and to this day we we have the photos to prove it, and from multiple addresses.  I’m blessed to have a mom who would let me do something so absurd and fend of my dad in the effort to let me express myself (which is sooo ridiculous in hindsight but damn, I’m appreciative of it now) because it was a pain for him that in every time we moved, he had to buy paint out of his wallet and get rid of my sketches and drawings moving to the next place.  

When I wasn’t drawing on the walls, I would draw on looseleaf paper, which is why I went to that here.  Typing paper was too expensive and we didn’t have the need for it until we would get our first computer some years later.  Actually, we did have some typing paper at a time,I would one day exhaust the supply we had.  I remember getting into a lot of trouble for “wasting” all the paper…What did I use it for?  

To draw out the original 151 Pokemon one page at a time by referencing a strategy guide my friend lent to me. 

Anyway…back to the typing paper.   That’s all we usually had and I’d draw on it.  It also helps that the piece itself creates a nice rift against the canvas.  My mom was the one who got me into the habit of writing my name and date on all of my work and I translated that here.  I opted to leave my name and the date out of it for this piece for a few reasons - Pokemon wasn’t around when I was 6 (it’d drop onto our shores 4 years after) and I never really wrote my age on the work, just the age.  Thus, I decided to change it to our iconic hero Red and let him write his age which I’ve seen other kids mark their work as such.  

I think having a little hindsight into the childhood of our hero (hell, he’s still a kid when he leaves his home to embark on this ridiculously dangerous journey) and so I think people will come to appreciate this sentiment.   

To wrap things up, I was happy to finally get this style down before the series came to an end, which is very soon.  I hope you found this work unexpected and endearing!  Next week we continue the back to the past theme with the rest of the gen 1 prehistoric Pokemon, so stay tuned.  Have an awesome weekend and see you Monday!

Yours,

Bonny

P.S. Why did Red draw this?  Why, he was on a museum field trip and it was the class activitiy, obviously.  Little did he know it was his destiny by wishes of the Lord Helix…DUN DUN DUN.

+ Pokemon One a Day is a series illustrated and curated by Bonny John in an effort to represent the the first generation of characters from the world wide phenomenon that is known as Pokemon.  The idea is simple - to draw and share one new Pokemon a day (weekends off!) until every Pokemon from the set is completed.  This project is an exploration of fine art styles for learning and leisurely purposes.  

+Click here to visit my personal website!  It’ll direct you to my YouTube, FB, Twitter, DeviantART, and Tumblr pages!

Apr 17, 2014 / 13 notes

Pokemon One a Day: Porygon

Virtual Pokemon

Normal Type

This virtual pocket monster is the best of both worlds!  Although, one of those worlds might be dial up modem connecting through AOL…It’s that old!  In today’s Pokemon One a Day, we look at my take on a Pokemon who was manufactured but not along the same lines as Mewtwo.  Enter Porygon!

This piece might not look too flashy (not a reference to the seizure inducing episode featuring Pokemon, which btw, Pikachu was responsible for, not our polygonal ducky!) but the element that makes this difference from the others is how it combines the use of my good pal Photoshop Elements I’ve been using all this time…alongside…msPAINT!?  Yes!

This piece showcases the transition of how I imagine Porygon moves from our world to the digital world, where he helps out Digimon in his spare time.  Utilizing the powerhouse that is Photoshop to create the more fleshed out section of Porygon, I create the illusion of a creature pushing out of another realm that is depicted in the opposite light of Photoshop - scratchy and outdated marks as found in MsPaint.

Yep, that very paint program that you used to create those masterpieces as a kid.  I dabbled with the spray paints and paint buckets and all that other horrid extension of tools as a kid and I had the thought to use that to help create this work as a good way to separate this piece from all the others in this series.  I had this thought also because in comparison to Porygon 2 and Z, Porygon the first is so outdated in the line.   Thus, this piece is a reflection of showcasing msPaint and Photoshop in their line of evolution.

The cyberspace depiction as seen in the back of Porygon is to be seen as the building block.  What I created here is very hallmark of how sci-fi entities treated such grounds back in the day, with Tron as a good starting point.  Then, the MsPaint adventure continues to a more fleshed out Porygon.  The next layer is seen as circuitry flashes over the plane of the creature.  Finally, Photoshop comes as clean up and smooths out the surfaces, giving us a glimpse at what the creature will look like in the real world.

Everything else around the piece just helps it along.  Some references to its creator, the funding company, loading time, etc. are flourishes I believe will help the piece stand stronger than without.  And like that, Porygon is complete!  So what do you think of this creation of Paint and Photoshop?  Thanks for taking a look at today’s illustration and see you tomorrow!  Good night!  

Yours,

Bonny

+ Pokemon One a Day is a series illustrated and curated by Bonny John in an effort to represent the the first generation of characters from the world wide phenomenon that is known as Pokemon.  The idea is simple - to draw and share one new Pokemon a day (weekends off!) until every Pokemon from the set is completed.  This project is an exploration of fine art styles for learning and leisurely purposes.  

+Click here to visit my personal website!  It’ll direct you to my YouTube, FB, Twitter, DeviantART, and Tumblr pages!

Pokemon One a Day: Flareon
Flame Pokemon
Fire Type
Some of you know this fellow as the weakest of the Eeveelutions.  Some of you know him as the Dark Prophet, but this firey Pomeranian prefers Flareon!  Welcome to Pokemon One a Day!
Flareon is by far the most simplistic of the three evolutions in visual design - it could look to be the most closely related to its normal type beginnings.  I’d prefer if the design replaced fur with flames, but that’d almost me too easy, right? 
So why does my interpretation look to have flames dancing about its body?  
This piece created a lot of tension and stress for me.  I would eventually get the dog/cat/fox/rabbit critter in an angle that features an expression that seems almost michevious, with a focus on poofing up the three elements of fur found on the body.  The pose and angle wasn’t so much the problem as it was coming up with a way that I could showcase the hair tuft, mane, and tail.  
I would eventually settle on pushing the representation of fur to a more flame like state.  I mean, that’s what’s inferred by the original design, isn’t it? 
Before finding success with this piece, I tried a whole bunch of ideas: trying to actually mimic flames and replace the fur all around, showcase stylized strands of fur in various ways by use of wet and or dry brushes of various sizes to fluff up Flareon, and block in large areas of fur like cottonballs to make the Pokemon feel softer than normal.  
This was definitely a tough piece to figure out in that regard of fur and fire because the former two were able to encapsulate their typing in extreme ways.  Flareon in the first place I felt was the weakest of the designs, so trying to depict it in the way as the ultimate adaptation of heat and fire for Eevee felt tough.  

So like I always have thus far, I pulled through despite all the hardship by working through the ruts, giving up after not finding success, waiting it out, and then tackling it once more.  I began to use a wet brush to start throwing in loose and repeated sweeping curve brush strokes of yellows and oranges.  It was looking like fire, but the multiple strands could also imititate fur.  The best of both worlds! 

That wraps up Flareon and the Eeveelutions.  I hope you enjoyed Eevee and company!  They were a blast to do and proved to be quite a challenge.  However, another set of elemental creatures come soon, and are even more well known than this trio…They will prove a greater challenge but we’ve got a museum load of Pokemon to go through before…And not to forget, one of the most calculating critters of ‘em all.  Stay tuned! 
Yours,
Bonny

+ Pokemon One a Day is a series illustrated and curated by Bonny John in an effort to represent the the first generation of characters from the world wide phenomenon that is known as Pokemon.  The idea is simple - to draw and share one new Pokemon a day (weekends off!) until every Pokemon from the set is completed.  This project is an exploration of fine art styles for learning and leisurely purposes.  
+Click here to visit my personal website!  It’ll direct you to my YouTube, FB, Twitter, DeviantART, and Tumblr pages!
Apr 16, 2014 / 8 notes

Pokemon One a Day: Flareon

Flame Pokemon

Fire Type

Some of you know this fellow as the weakest of the Eeveelutions.  Some of you know him as the Dark Prophet, but this firey Pomeranian prefers Flareon!  Welcome to Pokemon One a Day!

Flareon is by far the most simplistic of the three evolutions in visual design - it could look to be the most closely related to its normal type beginnings.  I’d prefer if the design replaced fur with flames, but that’d almost me too easy, right? 

So why does my interpretation look to have flames dancing about its body?  

This piece created a lot of tension and stress for me.  I would eventually get the dog/cat/fox/rabbit critter in an angle that features an expression that seems almost michevious, with a focus on poofing up the three elements of fur found on the body.  The pose and angle wasn’t so much the problem as it was coming up with a way that I could showcase the hair tuft, mane, and tail.  

I would eventually settle on pushing the representation of fur to a more flame like state.  I mean, that’s what’s inferred by the original design, isn’t it? 

Before finding success with this piece, I tried a whole bunch of ideas: trying to actually mimic flames and replace the fur all around, showcase stylized strands of fur in various ways by use of wet and or dry brushes of various sizes to fluff up Flareon, and block in large areas of fur like cottonballs to make the Pokemon feel softer than normal.  

This was definitely a tough piece to figure out in that regard of fur and fire because the former two were able to encapsulate their typing in extreme ways.  Flareon in the first place I felt was the weakest of the designs, so trying to depict it in the way as the ultimate adaptation of heat and fire for Eevee felt tough.  

So like I always have thus far, I pulled through despite all the hardship by working through the ruts, giving up after not finding success, waiting it out, and then tackling it once more.  I began to use a wet brush to start throwing in loose and repeated sweeping curve brush strokes of yellows and oranges.  It was looking like fire, but the multiple strands could also imititate fur.  The best of both worlds! 

That wraps up Flareon and the Eeveelutions.  I hope you enjoyed Eevee and company!  They were a blast to do and proved to be quite a challenge.  However, another set of elemental creatures come soon, and are even more well known than this trio…They will prove a greater challenge but we’ve got a museum load of Pokemon to go through before…And not to forget, one of the most calculating critters of ‘em all.  Stay tuned! 

Yours,

Bonny

+ Pokemon One a Day is a series illustrated and curated by Bonny John in an effort to represent the the first generation of characters from the world wide phenomenon that is known as Pokemon.  The idea is simple - to draw and share one new Pokemon a day (weekends off!) until every Pokemon from the set is completed.  This project is an exploration of fine art styles for learning and leisurely purposes.  

+Click here to visit my personal website!  It’ll direct you to my YouTube, FB, Twitter, DeviantART, and Tumblr pages!

Pokemon One a Day: Jolteon
Lightning Pokemon
Electric TypeJOLT.  That is what that says above there ^___^
Graffiti meets Pokemon One a Day!  Jolteon, the middle of the first gen eeveelutions was the first choice for this style of typography.  Back in high school, you could never catch me without less than 10-15 sharpies on me.  I tagged everything…That belonged to me.  I never liked defacing a clean area to break it in…It felt wrong haha.  To others, that’s the whole point!
So what I am giving that history for?  To tell you how long it’s been since I dabbled with anything remotely close to grafitti.  In terms of typography for illustration purposes for this series, it’s been a while since I attempted anything like this - there was Metapod and then Ekans.  Since then, I haven’t dabbled in anything like it until today.  
Throughout my drafts for this piece, my lettering style was being born, reacting to all the new knowledge I’ve gained about my craft over the course of this series.  I looked up a lot of other text oriented grafitti work.  The ones that stood out to me were the pieces that looked illegible, like an alien language or something - those pieces concentrated on the form than anything else. 
Mine is a little but of a mixture.  As much as I was trying to create ambiguous lettering, it wouldn’t really work for the overall vision I had - which was to incorporate text to create the body of Jolteon.  The J and L facing both directions could make for the lightning Pokemon to be in a sort of running or leaping pose.  I angled the “o” to follow in form, and let the t explode in a barrage of spikes to mimic the tail.  The spikey mane and head were a sort of “crown” to the whole of the piece.  
This was an extremely fun piece to work on, especially in the early beginning and late phases of the work.  The middle was both frustrating and enlightening, as I fought through lines and marks to get closer to what I had in mind.  What do you think of the work?  Can you see this sprawled on the side of a building?  Thanks as always for tuning in, ladies and gents!  I’ll see you tomorrow with the last of the trio.  Night!
Yours,
Bonny
+ Pokemon One a Day is a series illustrated and curated by Bonny John in an effort to represent the the first generation of characters from the world wide phenomenon that is known as Pokemon.  The idea is simple - to draw and share one new Pokemon a day (weekends off!) until every Pokemon from the set is completed.  This project is an exploration of fine art styles for learning and leisurely purposes.  
+Click here to visit my personal website!  It’ll direct you to my YouTube, FB, Twitter, DeviantART, and Tumblr pages!
Apr 15, 2014 / 22 notes

Pokemon One a Day: Jolteon

Lightning Pokemon

Electric Type

JOLT.  That is what that says above there ^___^

Graffiti meets Pokemon One a Day!  Jolteon, the middle of the first gen eeveelutions was the first choice for this style of typography.  Back in high school, you could never catch me without less than 10-15 sharpies on me.  I tagged everything…That belonged to me.  I never liked defacing a clean area to break it in…It felt wrong haha.  To others, that’s the whole point!

So what I am giving that history for?  To tell you how long it’s been since I dabbled with anything remotely close to grafitti.  In terms of typography for illustration purposes for this series, it’s been a while since I attempted anything like this - there was Metapod and then Ekans.  Since then, I haven’t dabbled in anything like it until today.  

Throughout my drafts for this piece, my lettering style was being born, reacting to all the new knowledge I’ve gained about my craft over the course of this series.  I looked up a lot of other text oriented grafitti work.  The ones that stood out to me were the pieces that looked illegible, like an alien language or something - those pieces concentrated on the form than anything else. 

Mine is a little but of a mixture.  As much as I was trying to create ambiguous lettering, it wouldn’t really work for the overall vision I had - which was to incorporate text to create the body of Jolteon.  The J and L facing both directions could make for the lightning Pokemon to be in a sort of running or leaping pose.  I angled the “o” to follow in form, and let the t explode in a barrage of spikes to mimic the tail.  The spikey mane and head were a sort of “crown” to the whole of the piece.  

This was an extremely fun piece to work on, especially in the early beginning and late phases of the work.  The middle was both frustrating and enlightening, as I fought through lines and marks to get closer to what I had in mind.  What do you think of the work?  Can you see this sprawled on the side of a building?  Thanks as always for tuning in, ladies and gents!  I’ll see you tomorrow with the last of the trio.  Night!

Yours,

Bonny

+ Pokemon One a Day is a series illustrated and curated by Bonny John in an effort to represent the the first generation of characters from the world wide phenomenon that is known as Pokemon.  The idea is simple - to draw and share one new Pokemon a day (weekends off!) until every Pokemon from the set is completed.  This project is an exploration of fine art styles for learning and leisurely purposes.  

+Click here to visit my personal website!  It’ll direct you to my YouTube, FB, Twitter, DeviantART, and Tumblr pages!

Pokemon One a Day: Vaporeon
Bubble Jet Pokemon
Water Type
The aquatic Vaporeon makes its arrival on today’s Pokemon One a Day! 
Last I tried watercolour, it was unintentional and even still I wouldn’t consider it a watercoulour piece.  I wanted today’s work to be a proper piece in that direction but this attempt too fails in creating that.  Watercolour for a water type Pokemon, you know?  It would of worked…But today’s rendition works as well!
With a sweeping stroke in the shape of an arc, I filled in a Vaporeon to create a dynamic pose that ends up being abstract yet representational due to a silhouette emerging.  The piece was originally planned to be a lot looser and free, but its me who’s holding the brush…I’ve found that a lot of times when I plan something out, it’ll be unlike what I see in my mind for better or for worse.  Here…It’s a mix of both considering I really wanted what I had in mind to shine through.
Of course, I’m still content with what I have here.  It’s simple and still illustrates the Bubble Jet Pokemon and coincidentally depicts a certain ability it has- which is to reorganize its molecular structure to allow it to transform into water and back at will.  There is a movement here that looks like water and waves jumping that adds to this detail and I think people will enjoy that about its piece - seeing that unique trait but also the brush of a watercolour stroke that had met Photoshop.  I would overlay that with streams of lighting hitting through to make it look like water was now filling the work, and that’s where I said I had to stop adding details when at first I wanted none at all.
So there you!  A straight forward piece that once again, took on its own shape from what was originally intended.  The Eeveelutions are beloved and for good reason, so I hope that you enjoy Vaporeon and the following two!  Stay tuned, mmkay?!  Hope you had a fun weekend.
Yours,
Bonny
+ Pokemon One a Day is a series illustrated and curated by Bonny John in an effort to represent the the first generation of characters from the world wide phenomenon that is known as Pokemon.  The idea is simple - to draw and share one new Pokemon a day (weekends off!) until every Pokemon from the set is completed.  This project is an exploration of fine art styles for learning and leisurely purposes.  
+Click here to visit my personal website!  It’ll direct you to my YouTube, FB, Twitter, DeviantART, and Tumblr pages!
Apr 14, 2014 / 36 notes

Pokemon One a Day: Vaporeon

Bubble Jet Pokemon

Water Type

The aquatic Vaporeon makes its arrival on today’s Pokemon One a Day!

Last I tried watercolour, it was unintentional and even still I wouldn’t consider it a watercoulour piece.  I wanted today’s work to be a proper piece in that direction but this attempt too fails in creating that.  Watercolour for a water type Pokemon, you know?  It would of worked…But today’s rendition works as well!

With a sweeping stroke in the shape of an arc, I filled in a Vaporeon to create a dynamic pose that ends up being abstract yet representational due to a silhouette emerging.  The piece was originally planned to be a lot looser and free, but its me who’s holding the brush…I’ve found that a lot of times when I plan something out, it’ll be unlike what I see in my mind for better or for worse.  Here…It’s a mix of both considering I really wanted what I had in mind to shine through.

Of course, I’m still content with what I have here.  It’s simple and still illustrates the Bubble Jet Pokemon and coincidentally depicts a certain ability it has- which is to reorganize its molecular structure to allow it to transform into water and back at will.  There is a movement here that looks like water and waves jumping that adds to this detail and I think people will enjoy that about its piece - seeing that unique trait but also the brush of a watercolour stroke that had met Photoshop.  I would overlay that with streams of lighting hitting through to make it look like water was now filling the work, and that’s where I said I had to stop adding details when at first I wanted none at all.

So there you!  A straight forward piece that once again, took on its own shape from what was originally intended.  The Eeveelutions are beloved and for good reason, so I hope that you enjoy Vaporeon and the following two!  Stay tuned, mmkay?!  Hope you had a fun weekend.

Yours,

Bonny

+ Pokemon One a Day is a series illustrated and curated by Bonny John in an effort to represent the the first generation of characters from the world wide phenomenon that is known as Pokemon.  The idea is simple - to draw and share one new Pokemon a day (weekends off!) until every Pokemon from the set is completed.  This project is an exploration of fine art styles for learning and leisurely purposes.  

+Click here to visit my personal website!  It’ll direct you to my YouTube, FB, Twitter, DeviantART, and Tumblr pages!

Pokemon One a Day: Eevee
Evolution Pokemon
Normal Type
I know yesterday’s Ditto illustration was unexpected…But today’s take on Eevee is on a whole new level of “out of left field”!  It’s seemingly random, isn’t it?  However, it was carefully set up in this manner and as always, I’m here to explain how!   
Celadon City is the fixed point in all of this.  You get an Eevee in Celadon.  The (Rocket) Game Corner with slot machines for 10 year old protagonists to engage with is in Celadon.  You can buy the evolutionary stones in Celadon.  When I was having trouble coming up with an illustration for Eevee (for similar reasons as Ditto) I kept thinking about ways to introduce the next three creatures of the Dex as part of the work.  Eevee is an important Pokemon to highlight because he is the penultimate creature who represents evolution in its basic sense: adaptation.
Eevee evolves by several methods but each method results in a new form that is the pinnacle of adapation to the exposure of elements in the environment.  How it will look and the extent of its abilities all make each creature so unique.  Thus, when we think of Eevee, we generally think of what kind of evolved form we want from it.  My take on Eevee let’s me put him in the spotlight, but also foreshadows the very big decision we had to make those years ago when we got one.  
This illustration is straightforward in terms of visuals, but conceptually, it probably looks to like it doesn’t care to follow any sort of reasoning as to why its presented as such.  As I touched upon earlier, I found that creating a sort of slot machine game was a great way to harken many of our person experiences in getting Eevee in Celadon, specifically connecting the facets seen here in one shot.  Regardless of making and understanding the connection, visually, I think it has quite a punch.  
This is a work that follows suit of illustrations like Hitmonchan, where I try and involve more of the world into the work, and I am so pleased with this result.  I’ve been wracking my brain for weeks trying to come up with Eevee, and I would never have imagined it would become this.  The end result is one of my strongest works visually, and paying attention to all the details was key.  One of my favorite details is just the shadows of the slots to give it depth - something simple but helps in a major way.  I referenced a number of slot machines to get the look and feel I liked here.
The rest of the assets were born over time.  The Eevee at the top was a draft I made of it early on.  I incorporated as part of the design for the header to involve the creature more in its own illustration, and also helps with “selling” the slot machine’s design.  I also had a blast creating the evolutionary stones.  At first, they were going to be circular designs with their symbols center. I  soon elongated them to the style seen in the Origins animation, but then ended up coming up with my own take on them, giving them a shape to the element they represented.  
The rest of the symbols were the usual suspects and nods to the game - the cherry, the pokeball, the 7, and I added “BAR” since it’s a staple to these kinds of things.  
And that I think covers this work. I started the draft last night and worked on this throughout the day, hoping to finish in time and continue the streak and fortunately, it’s still alive.  I really enjoyed working on this piece and am most pleased with this end result.  I’m sort of curious and nervous to see how you guys will react to it, but I don’t think I’ll mind if it doesn’t make sense with you all.  I think because, most importantly, it makes me feel like I accomplished my goal of getting to present Eevee in a fun way with a nod to its extremely unique disposition and future.  
Thanks for reading and checking out the work tonight, as always!  What did you think I was going to do with Eevee?  Have a nice evening and an even better weekend - see you Monday!  
Yours,
Bonny
+ Pokemon One a Day is a series illustrated and curated by Bonny John in an effort to represent the the first generation of characters from the world wide phenomenon that is known as Pokemon.  The idea is simple - to draw and share one new Pokemon a day (weekends off!) until every Pokemon from the set is completed.  This project is an exploration of fine art styles for learning and leisurely purposes.  
+Click here to visit my personal website!  It’ll direct you to my YouTube, FB, Twitter, DeviantART, and Tumblr pages!
Apr 11, 2014 / 33 notes

Pokemon One a Day: Eevee

Evolution Pokemon

Normal Type

I know yesterday’s Ditto illustration was unexpected…But today’s take on Eevee is on a whole new level of “out of left field”!  It’s seemingly random, isn’t it?  However, it was carefully set up in this manner and as always, I’m here to explain how!   

Celadon City is the fixed point in all of this.  You get an Eevee in Celadon.  The (Rocket) Game Corner with slot machines for 10 year old protagonists to engage with is in Celadon.  You can buy the evolutionary stones in Celadon.  When I was having trouble coming up with an illustration for Eevee (for similar reasons as Ditto) I kept thinking about ways to introduce the next three creatures of the Dex as part of the work.  Eevee is an important Pokemon to highlight because he is the penultimate creature who represents evolution in its basic sense: adaptation.

Eevee evolves by several methods but each method results in a new form that is the pinnacle of adapation to the exposure of elements in the environment.  How it will look and the extent of its abilities all make each creature so unique.  Thus, when we think of Eevee, we generally think of what kind of evolved form we want from it.  My take on Eevee let’s me put him in the spotlight, but also foreshadows the very big decision we had to make those years ago when we got one.  

This illustration is straightforward in terms of visuals, but conceptually, it probably looks to like it doesn’t care to follow any sort of reasoning as to why its presented as such.  As I touched upon earlier, I found that creating a sort of slot machine game was a great way to harken many of our person experiences in getting Eevee in Celadon, specifically connecting the facets seen here in one shot.  Regardless of making and understanding the connection, visually, I think it has quite a punch.  

This is a work that follows suit of illustrations like Hitmonchan, where I try and involve more of the world into the work, and I am so pleased with this result.  I’ve been wracking my brain for weeks trying to come up with Eevee, and I would never have imagined it would become this.  The end result is one of my strongest works visually, and paying attention to all the details was key.  One of my favorite details is just the shadows of the slots to give it depth - something simple but helps in a major way.  I referenced a number of slot machines to get the look and feel I liked here.

The rest of the assets were born over time.  The Eevee at the top was a draft I made of it early on.  I incorporated as part of the design for the header to involve the creature more in its own illustration, and also helps with “selling” the slot machine’s design.  I also had a blast creating the evolutionary stones.  At first, they were going to be circular designs with their symbols center. I  soon elongated them to the style seen in the Origins animation, but then ended up coming up with my own take on them, giving them a shape to the element they represented.  

The rest of the symbols were the usual suspects and nods to the game - the cherry, the pokeball, the 7, and I added “BAR” since it’s a staple to these kinds of things.  

And that I think covers this work. I started the draft last night and worked on this throughout the day, hoping to finish in time and continue the streak and fortunately, it’s still alive.  I really enjoyed working on this piece and am most pleased with this end result.  I’m sort of curious and nervous to see how you guys will react to it, but I don’t think I’ll mind if it doesn’t make sense with you all.  I think because, most importantly, it makes me feel like I accomplished my goal of getting to present Eevee in a fun way with a nod to its extremely unique disposition and future.  

Thanks for reading and checking out the work tonight, as always!  What did you think I was going to do with Eevee?  Have a nice evening and an even better weekend - see you Monday!  

Yours,

Bonny

+ Pokemon One a Day is a series illustrated and curated by Bonny John in an effort to represent the the first generation of characters from the world wide phenomenon that is known as Pokemon.  The idea is simple - to draw and share one new Pokemon a day (weekends off!) until every Pokemon from the set is completed.  This project is an exploration of fine art styles for learning and leisurely purposes.  

+Click here to visit my personal website!  It’ll direct you to my YouTube, FB, Twitter, DeviantART, and Tumblr pages!

Apr 10, 2014 / 18 notes

Pokemon One a Day: Ditto

Transform Pokemon

Normal (More like Freak, Am I Right?) Type

A Rocket scientist barges into the office that never receives such interruptions.  Giovanni looks up at the intruder, ready to have his Persian strike when the words hit him.

"Sir, there has been an unexpected turn of events in the cloning project!" 

Giovanni understands the need for his employee to come into his sacred space with urgency, but is still greatly annoyed at the lack of respect.  On any other occasion, his Persian might have already mauled the uninvited guest. 

"Get to the point," says Giovanni in monotone, hiding the mix of emotions between intrigue and anger.  

"A batch of imperfect clones…have gained sentience,"

Giovanni’s eyes widen and stare into the eyes of the grunt at his door, causing the hesitant researcher to flinch and look away.  A guttural “WHAT!?!” escapes the Rocket boss’s mouth.  

Down at the lab,Giovanni stands in front of one of many glass cases that houses a strange gelatinous being. The Rocket boss puts his hand on the barrier, when immediately he sees himself from within the cage now looking back at him.  The mirroring Giovanni places his hand against the divider.

FIN

That as a whole tells of the concept I had in mind for Ditto.  The style I was going for was “comic book page”.  I had it planned for a long time but finally decided against it as the actual size limitation of my frame would pose a problem in allowing me to really expand the idea when it deserves so much more.  

The concept that Ditto are failed clones of Mew seem to have some ground but more importantly for me, makes for a great chance to tell a story for a possible unique interpretation for the illustration of the day.  The final work you see before you has nothing to do with that, and is the culmination of the second idea I had following the plan for a comic page.  

Ditto is a being that has limitless potential.  This translates into the sense of expectation being higher than ever by you guys, my audience, for an illustration.  What could I do that could tell viewers his unique powers and how do I do it in a fun and unique way?  The answer would be to get “meta”.  

Interestingly enough, Ditto’s Japanese name is “Metamon (metamorph+monster) but the chance to get a living Pokemon to represent another aspect of Pokemon in another reality was a fun little twist to explore.  As a kid, I believed that Ditto had to be the best Pokemon card.  Not knowing the rules of the game (who did?  I thought we all collected them for the pretty pictures) I figured I could just have a team of Dittos and copy the opponents and beat them with their own team.  

How I handled Ditto was not to present a picture of him within the traditional frame of the card, but to simply have himself look like he was fitting into the card, when all the while he was the card.  Still with me?  It’s more of an idea to have fun with on the aesthetic sense rather than to really think about it.  I had been thinking about ways about incorporating Pokemon into or with Pokemon cards, since they were such an instrumental part about expanding the hype and phenonomenon that was Pokemania in its prime, and Ditto seemed to be the best choice to incorporate.  

I felt a lot of pressure because as I said, Ditto is limitless in a few ways so I felt that had to translate into the illustration for the day.  I thought of ways about featuring him transforming into Pokemon…but who would it be?  I thought about him transforming with multiple features from Pokemon, but again, who  would he take features from?   And if I did feature the others, would the spotlight not really be on Ditto?   There were so many questions and nothing felt right other than expanding what I had here.

So all that said, I really hope you enjoyed this Dittoception!  The card that’s seen here is the first Ditto card to be found in the TCG.  The card was painted over and manipulated as needed to get this result.  Thanks for reading this longer than normal write up and I hope you enjoyed today’s work!  See you tomorrow!

Yours,

Bonny

+ Pokemon One a Day is a series illustrated and curated by Bonny John in an effort to represent the the first generation of characters from the world wide phenomenon that is known as Pokemon.  The idea is simple - to draw and share one new Pokemon a day (weekends off!) until every Pokemon from the set is completed.  This project is an exploration of fine art styles for learning and leisurely purposes.  

+Click here to visit my personal website!  It’ll direct you to my YouTube, FB, Twitter, DeviantART, and Tumblr pages!

Pokemon One a Day: Lapras
Transport Pokemon
Water/IceType
Poor Lapras…It was never designed by nature to be a ferry until them darn humans thought they could sit on its spiky saddle and travel the seas!  I mean, calling it the “transport Pokemon” makes it less of a creature to honor and adore when it looks like a canoe to most people!  

I mean seriously, every shot and depiction of Lapras usually features it transporting people on its back.  So long as it doesn’t mind, I suppose!  But who cares, let’s get to the art - You simply accept that side to the creature and one of the most familiar visual callbacks to the Pokemon in the anime and even the opening to Crystal is this profile view of the creature swimming gently across waves.  I decided to make a diorama in a similar style seen in Weepinbell and Weedle.

Layer by layer, you can make out the pieces that create this work.  It doesn’t feature textures in the same way Weepinbell did, and doesn’t have a consistent texture like Weedle.  Instead, it’s limited and more about presenting the scene then focusing on the materials or the subject.  I think it’s a simple little scene that can bring joy to the future.  The icy waves depicted by the lighter and cool blues are in homage to the half ice typing, showcasing how it can withstand the temperatures.  

What else do I really have to say?  I think this piece speaks for itself!  What do you think about this Lapras in diorama?  Hope you enjoyed it and its serene nature; quite a contrast from the Gyarados from yesterday in a few ways!  Thanks for looking, ladies and gents, and see you tomorrow!  Good night!
Yours,
Bonny

+ Pokemon One a Day is a series illustrated and curated by Bonny John in an effort to represent the the first generation of characters from the world wide phenomenon that is known as Pokemon.  The idea is simple - to draw and share one new Pokemon a day (weekends off!) until every Pokemon from the set is completed.  This project is an exploration of fine art styles for learning and leisurely purposes.  
+Click here to visit my personal website!  It’ll direct you to my YouTube, FB, Twitter, DeviantART, and Tumblr pages!
Apr 9, 2014 / 15 notes

Pokemon One a Day: Lapras

Transport Pokemon

Water/IceType

Poor Lapras…It was never designed by nature to be a ferry until them darn humans thought they could sit on its spiky saddle and travel the seas!  I mean, calling it the “transport Pokemon” makes it less of a creature to honor and adore when it looks like a canoe to most people!  

I mean seriously, every shot and depiction of Lapras usually features it transporting people on its back.  So long as it doesn’t mind, I suppose!  But who cares, let’s get to the art - You simply accept that side to the creature and one of the most familiar visual callbacks to the Pokemon in the anime and even the opening to Crystal is this profile view of the creature swimming gently across waves.  I decided to make a diorama in a similar style seen in Weepinbell and Weedle.

Layer by layer, you can make out the pieces that create this work.  It doesn’t feature textures in the same way Weepinbell did, and doesn’t have a consistent texture like Weedle.  Instead, it’s limited and more about presenting the scene then focusing on the materials or the subject.  I think it’s a simple little scene that can bring joy to the future.  The icy waves depicted by the lighter and cool blues are in homage to the half ice typing, showcasing how it can withstand the temperatures.  

What else do I really have to say?  I think this piece speaks for itself!  What do you think about this Lapras in diorama?  Hope you enjoyed it and its serene nature; quite a contrast from the Gyarados from yesterday in a few ways!  Thanks for looking, ladies and gents, and see you tomorrow!  Good night!

Yours,

Bonny

+ Pokemon One a Day is a series illustrated and curated by Bonny John in an effort to represent the the first generation of characters from the world wide phenomenon that is known as Pokemon.  The idea is simple - to draw and share one new Pokemon a day (weekends off!) until every Pokemon from the set is completed.  This project is an exploration of fine art styles for learning and leisurely purposes.  

+Click here to visit my personal website!  It’ll direct you to my YouTube, FB, Twitter, DeviantART, and Tumblr pages!

Pokemon One a Day: Gyarados
Atrocious Pokemon
Water/Flying Type

This is our fault.  If only we treated Magikarp, we might make it out of this sea alive…Welcome to Gyarados on Pokemon One a Day!
Magikarp, your splashing would not go in vain!  The glorious sea serpent Gyarados contains the rage that Magikarp could never share with its opponents - in this new form, the atrocious Pokemon seeks revenge by bringing destruction to all in its path.  For my illustration, I went with using negative space of the canvas to create the illusion of depth and play up the size of Gyarados.  
The inspiration of this illustration and depiction goes back years and years ago, when I drew a series of mytholigical beasts that faced against one tiny little soldier.  They were really bad pieces but I loved them at the time because I had just gotten my tablet and felt like I was making strides towards getting better at it.  One of the pieces was a sea serpent, and I depicted it to be hundreds of miles long by playing with hiding the body under the water and letting portions of it appear over the surface.  
This continues that idea, in a more basic way and conveys the length of the creature while also adding a sort of visual flair by concept alone.  The take is sorta realistic, with a few changes made to Gyarados’ appearance to make him look less derpy.  I’ve always hated his pig nose and ugly looking big mouth.  I’ve altered it in a slight way to make it look a bit more fierce - the shape fo the head is more aerodynamic than before, but still holds the brick wall of a face at the end of it.  The fins are treated a bit more realistically as well.  
They’re torn, and the body contains soem scratches and scars.  The beast has seen battle, with humans and Pokemon it seems.  I wanted to showcase its nature and passion for rage, always locked in warfare and has the stories to tell the tales.  The dripping water is also a fun way to add to the piece, and again helps to play against the white of the canvas that is treated as the invisible sea to show case the drops of water hitting the surface.   
Eventually, I just kind of made the beast wartorn and desaturated the colors while darkening the tones to add a gritty feel to the piece.  And then we get to this end result!  So what do you think?  Gyarados, pictures as the gigantic beast of the seas in a sort of elegant fashion!  Thanks guys for stopping by to check out the work!  See you tomorrow with another sea creature, albeit on the other spectrum of things!
Yours,
Bonny

+ Pokemon One a Day is a series illustrated and curated by Bonny John in an effort to represent the the first generation of characters from the world wide phenomenon that is known as Pokemon.  The idea is simple - to draw and share one new Pokemon a day (weekends off!) until every Pokemon from the set is completed.  This project is an exploration of fine art styles for learning and leisurely purposes.  
+Click here to visit my personal website!  It’ll direct you to my YouTube, FB, Twitter, DeviantART, and Tumblr pages!
Apr 8, 2014 / 20 notes

Pokemon One a Day: Gyarados

Atrocious Pokemon

Water/Flying Type

This is our fault.  If only we treated Magikarp, we might make it out of this sea alive…Welcome to Gyarados on Pokemon One a Day!

Magikarp, your splashing would not go in vain!  The glorious sea serpent Gyarados contains the rage that Magikarp could never share with its opponents - in this new form, the atrocious Pokemon seeks revenge by bringing destruction to all in its path.  For my illustration, I went with using negative space of the canvas to create the illusion of depth and play up the size of Gyarados.  

The inspiration of this illustration and depiction goes back years and years ago, when I drew a series of mytholigical beasts that faced against one tiny little soldier.  They were really bad pieces but I loved them at the time because I had just gotten my tablet and felt like I was making strides towards getting better at it.  One of the pieces was a sea serpent, and I depicted it to be hundreds of miles long by playing with hiding the body under the water and letting portions of it appear over the surface.  

This continues that idea, in a more basic way and conveys the length of the creature while also adding a sort of visual flair by concept alone.  The take is sorta realistic, with a few changes made to Gyarados’ appearance to make him look less derpy.  I’ve always hated his pig nose and ugly looking big mouth.  I’ve altered it in a slight way to make it look a bit more fierce - the shape fo the head is more aerodynamic than before, but still holds the brick wall of a face at the end of it.  The fins are treated a bit more realistically as well.  

They’re torn, and the body contains soem scratches and scars.  The beast has seen battle, with humans and Pokemon it seems.  I wanted to showcase its nature and passion for rage, always locked in warfare and has the stories to tell the tales.  The dripping water is also a fun way to add to the piece, and again helps to play against the white of the canvas that is treated as the invisible sea to show case the drops of water hitting the surface.   

Eventually, I just kind of made the beast wartorn and desaturated the colors while darkening the tones to add a gritty feel to the piece.  And then we get to this end result!  So what do you think?  Gyarados, pictures as the gigantic beast of the seas in a sort of elegant fashion!  Thanks guys for stopping by to check out the work!  See you tomorrow with another sea creature, albeit on the other spectrum of things!

Yours,

Bonny

+ Pokemon One a Day is a series illustrated and curated by Bonny John in an effort to represent the the first generation of characters from the world wide phenomenon that is known as Pokemon.  The idea is simple - to draw and share one new Pokemon a day (weekends off!) until every Pokemon from the set is completed.  This project is an exploration of fine art styles for learning and leisurely purposes.  

+Click here to visit my personal website!  It’ll direct you to my YouTube, FB, Twitter, DeviantART, and Tumblr pages!

Pokemon One a Day: Magikarp
Fish Pokemon
Water Type

Magikarp as a pinata.  
That is all.
Thanks guys for checking out today’s art and writ- 
What?  
This is too short for a post?  Come on now!  I draw an entirely new illustration for you each day - isn’t that enough!?  
Okay okay, fine.  
Today’s work features Magikarp, everyone’s favorite pipsqueak who promises the world that they shall face its wrath one day!  But only after it’s done splashing.
Splash.
Flail.
Splash.
How is this thing ever supposed to level up when it can’t damage a fly?! T.T
The poor thing is a punching bag!  And it’s that thought that we equate to the karp that dictates a pinata is the absolute best way to illustrate this guy.  Picture parties in the Pokeverse with little children attacking the most helpless of Pokemon - its one of those ideas that you feel like you should have thought of it sooner!  
Just don’t smack this pinata in front of Gyarados.  
The challenges I faced with this piece was getting the angle right, despite having one of the original artwork as a reference.  I tried to get an angular shape to make it look less organic - of course, the texture brush would help in making it covered in streamer-like decoration opposed to be scaly and lifelike.  Other than that, the piece was very straightforward, as was the concept.  I used several layers to get the tiers of the confetti to look nice and, well, layered.  
So there!  I don’t think anything has to be said other than leaving your condolences for ol’ Magikarp…Stay tuned for tomorrow to see if he gets redemption with the next illustration on Pokemon One a Day!  Thanks for looking and good night!
 Yours,
Bonny
+ Pokemon One a Day is a series illustrated and curated by Bonny John in an effort to represent the the first generation of characters from the world wide phenomenon that is known as Pokemon.  The idea is simple - to draw and share one new Pokemon a day (weekends off!) until every Pokemon from the set is completed.  This project is an exploration of fine art styles for learning and leisurely purposes.  
+Click here to visit my personal website!  It’ll direct you to my YouTube, FB, Twitter, DeviantART, and Tumblr pages!
Apr 7, 2014 / 17 notes

Pokemon One a Day: Magikarp

Fish Pokemon

Water Type

Magikarp as a pinata.  

That is all.

Thanks guys for checking out today’s art and writ- 

What?  

This is too short for a post?  Come on now!  I draw an entirely new illustration for you each day - isn’t that enough!?  

Okay okay, fine.  

Today’s work features Magikarp, everyone’s favorite pipsqueak who promises the world that they shall face its wrath one day!  But only after it’s done splashing.

Splash.

Flail.

Splash.

How is this thing ever supposed to level up when it can’t damage a fly?! T.T

The poor thing is a punching bag!  And it’s that thought that we equate to the karp that dictates a pinata is the absolute best way to illustrate this guy.  Picture parties in the Pokeverse with little children attacking the most helpless of Pokemon - its one of those ideas that you feel like you should have thought of it sooner!  

Just don’t smack this pinata in front of Gyarados.  

The challenges I faced with this piece was getting the angle right, despite having one of the original artwork as a reference.  I tried to get an angular shape to make it look less organic - of course, the texture brush would help in making it covered in streamer-like decoration opposed to be scaly and lifelike.  Other than that, the piece was very straightforward, as was the concept.  I used several layers to get the tiers of the confetti to look nice and, well, layered.  

So there!  I don’t think anything has to be said other than leaving your condolences for ol’ Magikarp…Stay tuned for tomorrow to see if he gets redemption with the next illustration on Pokemon One a Day!  Thanks for looking and good night!

 Yours,

Bonny

+ Pokemon One a Day is a series illustrated and curated by Bonny John in an effort to represent the the first generation of characters from the world wide phenomenon that is known as Pokemon.  The idea is simple - to draw and share one new Pokemon a day (weekends off!) until every Pokemon from the set is completed.  This project is an exploration of fine art styles for learning and leisurely purposes.  

+Click here to visit my personal website!  It’ll direct you to my YouTube, FB, Twitter, DeviantART, and Tumblr pages!

Apr 6, 2014

Anonymous asked: Happy birthday!!:)

Thank you, whoever you are! :)

Apr 5, 2014 / 4 notes

Another Year, Another Birthday

Today I turned Twenty…something.  Yeah.  Twentysomething sounds right.  It wasn’t the greatest day (last 4 years seem to be following that trend) but I’m grateful for all the little things throughout the year.  I’m hoping this is the year I can really get to where I want to be in many facets of my life.  

Thank you for all your support, big and small, and hopefully we can turn all of the little victories into one big success story!

All my love,

Bonny

Apr 4, 2014 / 17 notes

Pokemon One a Day: Tauros

Wild Bull Pokemon

Normal Type

The Hall of Bulls.  Located in France, the caves in Lascaux house paintings on its rocky surface; these are some of the oldest works by our ancestors recorded to date featuring animals with mineral pigments.

The Kalos region, representing France, is the absolute best coincidence I could ever have dreamed and connected to parody those cave paintings featuring today’s Pokemon illustration for the day - Tauros!

Tauros is a pretty boring design.  He’s far from interesting in my eyes - he’s largely a bull…and that’s that.  Got some weird metallic bling on his head, a mane, and three tails acting as a whip of sorts to put himself in a frenzy.

Don’t get me wrong - I think Tauros is a better design than Bouffalant - but the point is that i feel this Pokemon is one of the most generic in designs that reflect it’s real world counterpart.  That’s what helps sell this piece even more than usual, I think!

Today’s piece is drawn and stylized after the cave paintings seen at Lascaux - sweeping, arching lines, overlapping creatures, variations in markings and of course the figures sitting against a rocky surface.  I did my best to add in the Tauros details, like the metal bumps down its forehead, the rings around the base of the horns, the manes, and the three tails.  I tried to create a sense of controlled chaos based on theories of the paintings themselves.

The main and most important thing that I kept in mind was the various artists or works painted over each other’s creations over time.  Silhouettes come and go in this piece; the individual Tauros appearing as a heard or one large entity.  This I thought became an awesome coincidence in reference to Ash catching a plethora of Tauros in an unaired episode here in the states.  

I struggled most with trying to figure out a way to frame the cave painting to finish things off - I played around with having it sit inside a silhouette of Tauros, then an ornate frame as if it was kept at a museum (taking liberty with that concept), and a more tighter frame that broke through clean edges that encapsulated details jumping out of the frame such as the tails and the horns.  

Eventually, I would do something a lot more simpler.  I would frame it against the border that is the default for the One a Day, and put in a nice little label to add to the authenticity and nature of the artwork.  A lot of liberty has been taken here so bear with that haha…This label situation might’ve worked better for Machoke earlier on but this will have to do!  I’m content with the piece, and hope you enjoyed the French connection the piece with the Hall of Bulls and Kalos region rendition of the Lascaux Caves!  Thanks for looking and enjoy your weekend!  

 Yours,

Bonny

+ Pokemon One a Day is a series illustrated and curated by Bonny John in an effort to represent the the first generation of characters from the world wide phenomenon that is known as Pokemon.  The idea is simple - to draw and share one new Pokemon a day (weekends off!) until every Pokemon from the set is completed.  This project is an exploration of fine art styles for learning and leisurely purposes.  

+Click here to visit my personal website!  It’ll direct you to my YouTube, FB, Twitter, DeviantART, and Tumblr pages!

Pokemon One a Day: Pinsir
Stag Beetle Pokemon
Bug Type
It’s hip to be a square!  Or rectangle!  Or boxy shapes in general!  In today’s Pokemon One a Day illustration, I feature Pinsir in a style that can sorta be described as an HD bump to a Pinsir that could’ve once been pixelated.
So what do we call this?  I look at it as something voxel like - Minecraft x Lego or something mini-fig inspired.  Whatever the case may be, I knew that for the piece to be a success, every line needed to line up to make the shapes sit in real space.  I needed the piece to look and feel clean and concise…And you know what that means. 
Wait, you don’t know what that means!?  After all this time you’ve spent with me!?  It means that this otherwise simple looking piece took a long time to complete.  Painting it on Photoshop, I’m sure there were plenty of quicker and easier ways to do it in other programs.  I was thinking about trying to sculpt something like that or use another kind of program that builds these kinds of things for you, but it might’ve been too easy.  I can look at this piece and say I painted that up in Photoshop, and it seems worth it after that thought!

This is a piece where the aesthetic overtakes everything else - it’s very standard.  No action, nothing really dynamic…Just a Pinsir giving you the stink eye.  It’s a piece where you look over the decisions I made to create this specific form and try and understand why I did the things I did- such as removing the spikes from Pinsir’s pincher claw/horns and making it smooth, or why the claws and talons/nails were all added as paint decals rather than actual elements.

In terms of painting, the piece was flat but as usual, I thought that was boring and added a nice sense of lighting by illuminating the piece from behind.  This makes the front very dark but the surrounding planes are basked in light which create a really nice feeling that makes the piece more rendered out than usual.  The colors were a lot saturated earlier in the process but I decided to desaturate things as Pinsir in his original form is a dull grayish tone.  I’ve seen varying representations in color so I chose something a bit more brighter and lighter in tone as a compromise.

So yeah!  Here’s Pinsir on One a Day - what do you think?  Is Pinsir going to hang out with his friend Steve in Minecraft?  Or does he a have a future in the next Lego movie?  Thanks as always for stopping by to check in on the next episode of Pokemon One a Day with me, Bonny John, as your host, artist, and narrator.  See you tomorrow to wrap up the week!  Good night!

 Yours,
Bonny
+ Pokemon One a Day is a series illustrated and curated by Bonny John in an effort to represent the the first generation of characters from the world wide phenomenon that is known as Pokemon.  The idea is simple - to draw and share one new Pokemon a day (weekends off!) until every Pokemon from the set is completed.  This project is an exploration of fine art styles for learning and leisurely purposes.  
+Click here to visit my personal website!  It’ll direct you to my YouTube, FB, Twitter, DeviantART, and Tumblr pages!
Apr 3, 2014 / 6 notes

Pokemon One a Day: Pinsir

Stag Beetle Pokemon

Bug Type

It’s hip to be a square!  Or rectangle!  Or boxy shapes in general!  In today’s Pokemon One a Day illustration, I feature Pinsir in a style that can sorta be described as an HD bump to a Pinsir that could’ve once been pixelated.

So what do we call this?  I look at it as something voxel like - Minecraft x Lego or something mini-fig inspired.  Whatever the case may be, I knew that for the piece to be a success, every line needed to line up to make the shapes sit in real space.  I needed the piece to look and feel clean and concise…And you know what that means. 

Wait, you don’t know what that means!?  After all this time you’ve spent with me!?  It means that this otherwise simple looking piece took a long time to complete.  Painting it on Photoshop, I’m sure there were plenty of quicker and easier ways to do it in other programs.  I was thinking about trying to sculpt something like that or use another kind of program that builds these kinds of things for you, but it might’ve been too easy.  I can look at this piece and say I painted that up in Photoshop, and it seems worth it after that thought!

This is a piece where the aesthetic overtakes everything else - it’s very standard.  No action, nothing really dynamic…Just a Pinsir giving you the stink eye.  It’s a piece where you look over the decisions I made to create this specific form and try and understand why I did the things I did- such as removing the spikes from Pinsir’s pincher claw/horns and making it smooth, or why the claws and talons/nails were all added as paint decals rather than actual elements.

In terms of painting, the piece was flat but as usual, I thought that was boring and added a nice sense of lighting by illuminating the piece from behind.  This makes the front very dark but the surrounding planes are basked in light which create a really nice feeling that makes the piece more rendered out than usual.  The colors were a lot saturated earlier in the process but I decided to desaturate things as Pinsir in his original form is a dull grayish tone.  I’ve seen varying representations in color so I chose something a bit more brighter and lighter in tone as a compromise.

So yeah!  Here’s Pinsir on One a Day - what do you think?  Is Pinsir going to hang out with his friend Steve in Minecraft?  Or does he a have a future in the next Lego movie?  Thanks as always for stopping by to check in on the next episode of Pokemon One a Day with me, Bonny John, as your host, artist, and narrator.  See you tomorrow to wrap up the week!  Good night!

 Yours,

Bonny

+ Pokemon One a Day is a series illustrated and curated by Bonny John in an effort to represent the the first generation of characters from the world wide phenomenon that is known as Pokemon.  The idea is simple - to draw and share one new Pokemon a day (weekends off!) until every Pokemon from the set is completed.  This project is an exploration of fine art styles for learning and leisurely purposes.  

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